More About the Objectives of the games

The structure of the games and exchange of turns, and movement through a whole spectrum of feelings prevents an intense focus on a problem, feeling or situation, but allows for the problems a child feels and experiences to be expressed within a rainbow of other feelings and positive experiences. All feelings and experiences are to be accepted as expressed. 

There are no “wrong” answers. It is also important that there be no negative or critical response. If for example, when a child lands on the “mean” square and they tell about a really mean thing that they did; they should be acknowledged for their courage in sharing.

The games fall under several different categories: feeling games, anger games, social issues, values and beliefs, and self-esteem. Some of the general objectives for the games are:

·      To increase self-awareness and the ability to identify emotions.

·      To enhance self-esteem

·      To provide opportunities for personal story telling and sharing life 

·      To provide an opportunity for storytelling with both positive and negative experiences. 

·      To practice creative problem-solving

·      To develop and enhance communication and social skills

·      To develop empathy and support the development of emotional resilience